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Linden Lab

Development / OpenSource | Second Life

So Long Viewer Nametags Says LL

I have a couple different update to get out to you this week, and those will be coming over the next few days, but first and foremost we want to let you all know about a change by LL to all TPVs (Kokua, Imprudence, Phoenix, Firestorm, Etc) that will affect us all. As stated by Oz Linden, LL has updated their Third Party Viewer policy by restricting some capabilities. These changes were made in the interest of user privacy according to LL and will be taking effect this week (The changes are largely server side). The changes to policy are as follows…

You must not provide any feature that circumvents any privacy protection option made available through a Linden Lab viewer or any Second Life service. You must not display any information regarding the computer system, software, or network connection of any other Second Life user. You must not include any information regarding the computer system, software, or network connection of the user in any messages sent to other viewers, except when explicitly elected by the user of your viewer. You must not provide any feature that alters the shared experience of the virtual world in any way not provided by or accessible to users of the latest released Linden Lab viewer.

This will effect different viewers in different ways, and it’s recommended you check your favorite viewers blog for statements on what will change. For our family of Purple Viewers (Kokua/Imprudence) the NameTags ability will cease to function this week, and be removed from the viewer in future updates. This does not mean you won’t be able to see people’s names anymore, what it means is that extra line under their name that shows what viewer they are on, and is colored purple if it’s Imprudence for example; that will no longer work.

There are of course implications beyond this for future development of TPVs, and this is only for Second Life not OpenSim so we may have a detection/switch if decide to keep it working on OpenSim. But for now at least, if you’re in Second Life on a Purple viewer, expect this feature to cease functioning if it hasn’t already.

Sorry for the inconvenience everyone, this one is out of our hands.

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Around The Metaverse

Does this barrel make me look fat?

How ironic is it that literally moments before The Lab is going to charge me $72 USD for another year of fun, that huge chunks of my inventory have gone missing.

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Art | News

Linden Lab acquires experimental game studio LittleTextPeople

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Spotted this little snippet on Gamasutra:

Second Life developer Linden Lab has acquired the experimental game studio LittleTextPeople, which specializes in exploring the emotional possibilities of interactive fiction.This marks the first acquisition for Linden Lab since former Sims developer Rod Humble took over as CEO in 2010, and falls in line with the comapny’s new strategy to experiment with game design and develop products beyond Second Life. LittleTextPeople, founded by writer Emily Short and Maxis veteran Richard Evans, has so far focused on the development of software that replicates complex social interaction. For instance, among its internal technology is a simulator that models social behavior and individual personalities.

The article goes on to talk about it’s great use in interactive novels. I can see a lot more usefulness beyond that – particularly in the education and simulation sphere. I doubt that’s the direction LL will take it however. You can also view the full press release here.

The pic on this post is from Botgirl Questi’s blog – check the brilliant pic out in full there.

Readers who viewed this page, also viewed:lindenlab-littletextpeople,

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Around The Metaverse

Isn’t It Ironic?

There's been some rumbling in the blogosphere about why LL uses less than ideal photographs

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Around The Metaverse | Fashion

SL™ Gets Even More Social

Second Life Gets Even More Social

I was reading New World Notes earlier and I found out that there is a Second Life® Google+ Page now. I’m not 100% sure if this is entirely official but since Hamlet blogged about it, I’m gonna trust him on it. :P

So I thought I would make a list of all the different social networks that SL has a presence on (that I know of). Not sure if all of these places are official but I do keep an eye on them.

Linden Lab® Profile: https://my.secondlife.com/linden.lab Facebook: http://www.facebook.com/secondlife Google+: https://plus.google.com/108633455224826641550 Twitter: https://twitter.com/secondlife Support Linden on Twitter: https://twitter.com/SupportLinden Plurk: http://www.plurk.com/secondlife Youtube: http://www.youtube.com/user/Secondlife Flickr Group: http://www.flickr.com/groups/secondlife Linden Lab on Linkedin: http://www.linkedin.com/company/12653 SL Community Forums: http://community.secondlife.com

Do you follow Linden Lab on any of these social networks? Do you think they are using social media in an efficient way? Do you think their presence on these networks is sufficient or lacking? Do you know of any more social networks Linden Lab is on?

Did you know that there are many other social networks that are targeted towards SLers, such as 2ndHub. You can see more of them listed on my Social Media Page.

Finally, a big thank you to Daniel Voyager for letting us know that today is Rodvik Linden’s first rezday! Let’s all wish him a happy rezday on twitter. Happy Rezday Mr. Rodvik!

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Fashion | Second Life

Second Life Avatars

Unless you’ve been asleep under a rock than you might have missed the new Second Life avatars that now come free in your inventory library. There is a wealth of styles and avatars to choose from and they all come in different themes, ranging from bollywood to rocker to punk to cyborg, animals, robots and vehicles. They are a great starting point for anyone new to Second Life and even for some of us veterans. Very well designed and created by content creators in Second Life, they are a far cry from what was originally around 4/5 years ago. All of them can be found in the clothing section of the library folder in your inventory. Here’s a just a sample of them.

Robots by Renn Yifu

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Animals by Damien Fate

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Vehicles by Xen

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Humans by Adam n Eve

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Around The Metaverse | Second Life

New unannounced Second Life parcel privacy option in development

Under the banner of ‘ER-910’, it seems that Linden Lab is working on a new privacy feature – one which has been requested by some users since 2005 or earlier, but which the Lab rejected on a number of occasions.

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Around The Metaverse | Second Life

We only know what we like

Imagine, for a moment, that you’re sitting down for the first time with a new piece of software that you’ve not used before. One where you haven’t read the manual or just plain doesn’t have one – yes, I’m thinking about Second Life here.

Now, assuming a poor user-interface on that software, your reaction is generally going to fall into one of two broad groupings.

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Around The Metaverse | Second Life

Try out the new Second Life search, without the new viewer

Second Life I haven’t yet found out what the new Second Life search engine is. It certainly isn’t based on Google Search Appliances (GSA), but I’m waiting to find out if the Lab is willing to reveal the technology being used.

In fact, it’s kind of nice, actually, at first blush. You don’t need the new project viewer to play with it, either.

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Around The Metaverse | Second Life

Simple, intuitive and obvious

The notion that the biggest single barrier to new-user retention in Second Life is the viewer/interface is a simple, intuitive and obvious conclusion to arrive at.

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