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Linden Lab

Around The Metaverse

Isn’t It Ironic?

There's been some rumbling in the blogosphere about why LL uses less than ideal photographs

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Around The Metaverse | Fashion

SL™ Gets Even More Social

Second Life Gets Even More Social

I was reading New World Notes earlier and I found out that there is a Second Life® Google+ Page now. I’m not 100% sure if this is entirely official but since Hamlet blogged about it, I’m gonna trust him on it. :P

So I thought I would make a list of all the different social networks that SL has a presence on (that I know of). Not sure if all of these places are official but I do keep an eye on them.

Linden Lab® Profile: https://my.secondlife.com/linden.lab Facebook: http://www.facebook.com/secondlife Google+: https://plus.google.com/108633455224826641550 Twitter: https://twitter.com/secondlife Support Linden on Twitter: https://twitter.com/SupportLinden Plurk: http://www.plurk.com/secondlife Youtube: http://www.youtube.com/user/Secondlife Flickr Group: http://www.flickr.com/groups/secondlife Linden Lab on Linkedin: http://www.linkedin.com/company/12653 SL Community Forums: http://community.secondlife.com

Do you follow Linden Lab on any of these social networks? Do you think they are using social media in an efficient way? Do you think their presence on these networks is sufficient or lacking? Do you know of any more social networks Linden Lab is on?

Did you know that there are many other social networks that are targeted towards SLers, such as 2ndHub. You can see more of them listed on my Social Media Page.

Finally, a big thank you to Daniel Voyager for letting us know that today is Rodvik Linden’s first rezday! Let’s all wish him a happy rezday on twitter. Happy Rezday Mr. Rodvik!

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Fashion | Second Life

Second Life Avatars

Unless you’ve been asleep under a rock than you might have missed the new Second Life avatars that now come free in your inventory library. There is a wealth of styles and avatars to choose from and they all come in different themes, ranging from bollywood to rocker to punk to cyborg, animals, robots and vehicles. They are a great starting point for anyone new to Second Life and even for some of us veterans. Very well designed and created by content creators in Second Life, they are a far cry from what was originally around 4/5 years ago. All of them can be found in the clothing section of the library folder in your inventory. Here’s a just a sample of them.

Robots by Renn Yifu

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Animals by Damien Fate

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Vehicles by Xen

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Humans by Adam n Eve

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Around The Metaverse | Second Life

New unannounced Second Life parcel privacy option in development

Under the banner of ‘ER-910’, it seems that Linden Lab is working on a new privacy feature – one which has been requested by some users since 2005 or earlier, but which the Lab rejected on a number of occasions.

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Around The Metaverse | Second Life

We only know what we like

Imagine, for a moment, that you’re sitting down for the first time with a new piece of software that you’ve not used before. One where you haven’t read the manual or just plain doesn’t have one – yes, I’m thinking about Second Life here.

Now, assuming a poor user-interface on that software, your reaction is generally going to fall into one of two broad groupings.

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Around The Metaverse | Second Life

Try out the new Second Life search, without the new viewer

Second Life I haven’t yet found out what the new Second Life search engine is. It certainly isn’t based on Google Search Appliances (GSA), but I’m waiting to find out if the Lab is willing to reveal the technology being used.

In fact, it’s kind of nice, actually, at first blush. You don’t need the new project viewer to play with it, either.

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Around The Metaverse | Second Life

Simple, intuitive and obvious

The notion that the biggest single barrier to new-user retention in Second Life is the viewer/interface is a simple, intuitive and obvious conclusion to arrive at.

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Around The Metaverse | Second Life

Linden Lab hires new VP of engineering, Jeff Petersen

Linden Lab’s new vice-president of engineering has announced himself today. Jeff Petersen (AKA Bagman Linden) has a background at Sony Online Entertainment, Harmless Games, SilverPlatter, and Virgin Interactive Entertainment and has worked on such titles as Everquest, Everquest II, Star Wars Galaxies, Planetside, Untold Legends PS3, Field Commander PSP, FreeRealms, and CloneWars Adventures and Subspace.

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